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Nemesis/skill3data: Difference between revisions

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| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 3'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}}, applies [[GFL2 Status Effects#Defense Down II|{{Color|GF2Blue|Defense Down II}}]] for {{Color|GF2Orange|1 turn}}, and deals physical damage equal to {{Color|GF2Orange|130%}} of attack to them.
| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 3'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}}, applies {{GF2Effect|Defense Down II}} for {{Color|GF2Orange|1 turn}}, and deals physical damage equal to {{Color|GF2Orange|130%}} of attack to them.
<br>''Fear stems from the unknown, from confusion, from the faint light diffracted through dark voids.''
<br>''Fear stems from the unknown, from confusion, from the faint light diffracted through dark voids.''



Revision as of 07:52, 9 July 2025

name Penetrating Casket
icon Skill_NemesisSR_Active_2
text Heavy AmmoStability Damage: 3
Selects 1 enemy target within 9 tiles, applies Defense Down IIReduce defense by 30%. Considered a debuff. for 1 turn, and deals physical damage equal to 130% of attack to them.


Fear stems from the unknown, from confusion, from the faint light diffracted through dark voids.

($extraeffect)

skilllevelcount 2
turn_cooldown 2 2
extraeffect Gains 1 point of Confectance Index if the target has a defense debuff.