Colphne/skill2data: Difference between revisions
< Colphne
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| colspan=10 | Selects 1 allied target within {{Color|GF2Orange|6 tiles}}, restoring their HP equal to {{Color|GF2Orange|100%}} of attack and applies {{GF2Effect|Continuous Healing II}} and {{GF2Effect|Constant Stability Regen I}} to them for {{Color|GF2Orange|1 turn}}. Gains {{Color|GF2Orange|1 point}} of Confectance Index. | | colspan=10 | {{Color|GF2Gray|Active / Healing / Buff}}<br>Selects 1 allied target within {{Color|GF2Orange|6 tiles}}, restoring their HP equal to {{Color|GF2Orange|100%}} of attack and applies {{GF2Effect|Continuous Healing II}} and {{GF2Effect|Constant Stability Regen I}} to them for {{Color|GF2Orange|1 turn}}. Gains {{Color|GF2Orange|1 point}} of Confectance Index. | ||
<br>''“I won't let any of my comrades fall again.”'' | <br>''“I won't let any of my comrades fall again.”'' | ||
Latest revision as of 18:10, 14 July 2026
| name | Crisis Aid | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | ColphneSkill2 | |||||||||
| text | Active / Healing / Buff Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing IIRecover 20% of maximum HP at the end of the action. This is considered a buff. and Constant Stability Regen IRecover 1 point of stability index at the end of the action. This is considered a buff. to them for 1 turn. Gains 1 point of Confectance Index.
Fortification Segment 01: If the target's HP is fully restored after healing, randomly grant it 1 buff for 2 turns. | |||||||||
| turn_cooldown | 0 | |||||||||
