Kar98k/skilldata: Difference between revisions
< Kar98k
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! text | ! text | ||
| colspan=10 | | | colspan=10 | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, takes two 0.5 second aimed shots before shooting the current target dealing ($min_dam_value) ~ ($max_dam_value)x damage per shot. Stacks will be cleared on skill use. | ||
|- | |- | ||
! initial | ! initial | ||
| colspan=10 | | | colspan=10 | 4 | ||
|- | |- | ||
! cooldown | ! cooldown | ||
| | | 16 || 15.6 || 15.1 || 14.7 || 14.2 || 13.8 || 13.3 || 12.9 || 12.4 || 12 | ||
|- | |- | ||
! | ! min_dam_value | ||
| 0.7 || 0.9 || 1.2 || 1.4 || 1.6 || 1.9 || 2.1 || 2.3 || 2.6 || 2.8 | |||
|- | |||
! max_dam_value | |||
| 1.5 || 1.7 || 1.9 || 2.2 || 2.4 || 2.6 || 2.8 || 3.1 || 3.3 || 3.5 | | 1.5 || 1.7 || 1.9 || 2.2 || 2.4 || 2.6 || 2.8 || 3.1 || 3.3 || 3.5 | ||
|- | |||
|} | |} | ||
Revision as of 09:48, 20 October 2019
| name | Chain Shot | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | AimAttackCurrentTarge | |||||||||
| text | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, takes two 0.5 second aimed shots before shooting the current target dealing ($min_dam_value) ~ ($max_dam_value)x damage per shot. Stacks will be cleared on skill use. | |||||||||
| initial | 4 | |||||||||
| cooldown | 16 | 15.6 | 15.1 | 14.7 | 14.2 | 13.8 | 13.3 | 12.9 | 12.4 | 12 |
| min_dam_value | 0.7 | 0.9 | 1.2 | 1.4 | 1.6 | 1.9 | 2.1 | 2.3 | 2.6 | 2.8 |
| max_dam_value | 1.5 | 1.7 | 1.9 | 2.2 | 2.4 | 2.6 | 2.8 | 3.1 | 3.3 | 3.5 |
