UMP40/skilldata: Difference between revisions
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| colspan=10 | | | colspan=10 | [Passive]: While skill is inactive, increases evasion by 10% but decreases damage by 5% every 2 seconds, 5 stacks maximum. [Active]: Clears current passive stacks and starts increasing damage by ($damage_value)% but decreases evasion by ($evasion_value)% every 2 seconds, 5 stacks maximum. | ||
|- | |- | ||
! initial | ! initial | ||
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! damage_value | ! damage_value | ||
| 20 | | 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 30 | ||
|- | |- | ||
! evasion_value | ! evasion_value | ||
| 20 | | 20 || 21 || 21 || 22 || 22 || 23 || 23 || 24 || 24 || 25 | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 11:06, 1 December 2019
| name | Etching Overload | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | powBuffSelf | |||||||||
| text | [Passive]: While skill is inactive, increases evasion by 10% but decreases damage by 5% every 2 seconds, 5 stacks maximum. [Active]: Clears current passive stacks and starts increasing damage by ($damage_value)% but decreases evasion by ($evasion_value)% every 2 seconds, 5 stacks maximum. | |||||||||
| initial | 1 | |||||||||
| cooldown | 666 | 666 | 666 | 666 | 666 | 666 | 666 | 666 | 666 | 666 |
| damage_value | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 30 |
| evasion_value | 20 | 21 | 21 | 22 | 22 | 23 | 23 | 24 | 24 | 25 |
