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MK3A1/skilldata: Difference between revisions

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| colspan=10 | [Passive]: At the start of the battle: if own rate of fire exceeds 40 points, gain own tile buff effects. The active skill can only be used 3 times. [Active]: Builds a B-52 Improved Drone to assist in the battle. The Drones take 100% increased damage, cannot receive class-based buffs, and disappear if MK3A1 leaves battle. [1st use]: Builds a B-52 Improved Drone in front of self that inherits ($drone1)% of the users stats. This Drone cannot attack and lasts for ($duration) seconds. [2nd use]: Builds another Drone that can attack with a piercing laser that travels through enemies and does ($drone2)% damage that ignores armor and is affected by link count. This Drone lasts for ($duration) seconds. [3rd use]: Builds the last drone that attacks normally and lasts for the rest of the battle.  
| colspan=10 | [Passive]: At the start of the battle: if own rate of fire exceeds 40 points, gain own tile buff effects. The active skill can only be used 3 times. [Active]: Builds a B-52 Improved Drone to assist in the battle. The Drones take 100% increased damage, cannot receive class-based buffs, and disappear if MK3A1 leaves battle.
[1st use]: Builds a B-52 Improved Drone in front of self that inherits ($drone1)% of the users stats. This Drone cannot attack and lasts for ($duration) seconds.<br/>
[2nd use]: Builds another Drone that can attack with a piercing laser that travels through enemies and does ($drone2)% damage that ignores armor and is affected by link count. This Drone lasts for ($duration) seconds.<br/>
[3rd use]: Builds the last drone that attacks normally and lasts for the rest of the battle.  
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Latest revision as of 08:11, 20 April 2023

name B-52 Improved Drone
icon MK3A1
text [Passive]: At the start of the battle: if own rate of fire exceeds 40 points, gain own tile buff effects. The active skill can only be used 3 times. [Active]: Builds a B-52 Improved Drone to assist in the battle. The Drones take 100% increased damage, cannot receive class-based buffs, and disappear if MK3A1 leaves battle.

[1st use]: Builds a B-52 Improved Drone in front of self that inherits ($drone1)% of the users stats. This Drone cannot attack and lasts for ($duration) seconds.
[2nd use]: Builds another Drone that can attack with a piercing laser that travels through enemies and does ($drone2)% damage that ignores armor and is affected by link count. This Drone lasts for ($duration) seconds.
[3rd use]: Builds the last drone that attacks normally and lasts for the rest of the battle.

initial 4
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.17 8
drone1 50 56 61 67 72 78 83 89 94 100
drone2 100 111 122 133 144 156 167 178 189 200
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5