Springfield (GFL2)/skill2data: Difference between revisions
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SpaceDrive (talk | contribs) variable debuff on skill description |
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| colspan=10 | {{GFL2WeakIcon|heavy}} {{GFL2WeakIcon|hydro}} '''Stability Damage: 4 '''<br>Selects an enemy target within {{Color|GF2Orange|9 tiles}} and applies | | colspan=10 | {{GFL2WeakIcon|heavy}} {{GFL2WeakIcon|hydro}} '''Stability Damage: 4 '''<br>Selects an enemy target within {{Color|GF2Orange|9 tiles}} and applies {{GF2Effect|False Intelligence}} to it for {{Color|GF2Orange|2 turns}}. Deals {{GFL2WeakIcon|hydro}} {{Color|GF2LightBlue|Hydro damage}} equal to {{Color|GF2Orange|($damage)%}} of attack to the target and applies ($debuff) for {{Color|GF2Orange|1 turn}}.<br>Springfield gains {{Color|GF2Orange|1 point}} of Confectance Index. | ||
<br>''All information has a use, whether it's true or false.'' | <br>''All information has a use, whether it's true or false.'' | ||
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| || Damage dealt is increased to {{Color|GF2Orange|150%}} of attack.<br>When the enemy target entering Stability Break with | | || Damage dealt is increased to {{Color|GF2Orange|150%}} of attack.<br>When the enemy target entering Stability Break with {{GF2Effect|False Intelligence}} on self, Hydro damage taken is increased to {{Color|GF2Orange|20%}}. {{GF2Effect|Congestion}} is changed to {{GF2Effect|Cold Snap (Springfield)}} for {{Color|GF2Orange|1 turn}}. | ||
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! damage | ! damage | ||
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! debuff | ! debuff | ||
| {{GF2Effect|Congestion}} || {{GF2Effect|Cold Snap (Springfield)}} | |||
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Revision as of 07:52, 9 July 2025
| name | Intel Manipulation | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_SpringfieldSSR_Active_1 | |||||||||
| text | Selects an enemy target within 9 tiles and applies False IntelligenceStability damage taken is increased by 2 points. If this unit's in Stability Break, Springfield gains 1 point of Confectance Index.
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| skilllevelcount | 2 | |||||||||
| turn_cooldown | 0 | 0 | ||||||||
| extraeffect | Damage dealt is increased to 150% of attack. When the enemy target entering Stability Break with False IntelligenceStability damage taken is increased by 2 points. If this unit's in Stability Break, | |||||||||
| damage | 130 | 150 | ||||||||
| debuff | CongestionCannot be healed. Considered a |
Cold Snap (Springfield)Healing received is converted into an equal amount of fixed damage. Considered a Hydro debuff. | ||||||||
