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Nemesis/skilldata: Difference between revisions

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updated skill format
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! text
! text
| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them.
| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals {{GFL2WeakIcon|physical}}Physical damage equal to {{Color|GF2Orange|80%}} of attack to them.
<br>''The prism indicates that this bullet is certain to hit the target.''
 
|-
<br>''"The prism indicates that this bullet is certain to hit the target."''
! skilllevelcount
| 1
|-
|-
! turn_cooldown
! turn_cooldown
| 0
| 0
|}
|}

Revision as of 03:59, 10 July 2025

name Victory Portent
icon Skill_Attack_SniperRifle
text Heavy AmmoStability Damage: 2
Selects 1 enemy target within 9 tiles and deals Physical PhasePhysical damage equal to 80% of attack to them.


"The prism indicates that this bullet is certain to hit the target."

turn_cooldown 0