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| name
|
Protection Emphasis
|
| skilltype
|
Combat
|
| icon
|
dodgeBuffSelf
|
| text
|
All friendly units gain a ($shield)-point shield. If the target is a melee unit, it gains an additional 2% shield for every 1% of its health it has lost. The shield lasts ($duration) seconds and stacks up to 3 times.
|
| initial
|
3
|
| cooldown
|
14 |
13 |
12 |
11 |
10
|
| skilllevelcount
|
5
|
| shield
|
12 |
15 |
18 |
21 |
24
|
| duration
|
6 |
7 |
8 |
9 |
10
|