| Analysis Level 0 & Level 1 | |||
|---|---|---|---|
| Deployment Cost | 4 | ||
| 63(x1)/ 315(x5) | |||
| 25 | 101 | ||
| 46 | 56 | ||
| 20% | 150% | ||
| 12 | |||
| 15 | Range | N/A | |
Scout/Assimilated: Difference between revisions
< Scout
yes |
XL stats. |
||
| Line 3: | Line 3: | ||
|class=SF | |class=SF | ||
|tags= | |role=Basic | ||
|tags=Unarmored, Machine, Melee | |||
| | |affiliation=[[Sangvis Ferri]] | ||
| | |fullname=Scout | ||
|artist= ??? | |artist= ??? | ||
|voiceactor= N/A | |voiceactor= N/A | ||
|releasedon={{doll_server_alias|server=CN|alias= | |releasedon={{doll_server_alias|server=CN|alias=}}, {{doll_server_alias|server=TW|alias=}}, {{doll_server_alias|server=KR|alias=}}, {{server short|EN}} | ||
|summary= | |summary= Despite being tagged as 'Melee', Scouts actually has a fair attack range similar to {{enemy name|Vespid}} units. Scouts are agile hovering fliers of SF origin, they boast a relatively high evasion but lower HP. While their damage is not formidable, they are capable of debuffing enemy targets when developed further. | ||
Despite being tagged as 'Melee', Scouts actually has a fair attack range similar to {{enemy name|Vespid}} units. Scouts are agile hovering fliers of SF origin, they boast a relatively high evasion but lower HP. While their damage is not formidable, they are capable of debuffing enemy targets when developed further. | |||
|ingamedesc= Sangvis Ferri's low-spec combat mech. It has mediocre combat capabilities but is highly mobile and good at concealment. Often used in frontline reconnaissance. | |||
|cost=4 | |cost=4 | ||
| Line 22: | Line 21: | ||
|mov=12 | |mov=12 | ||
|min_hp= | |min_hp = 63 | ||
|max_hp= | |max_hp = 139 | ||
|min_dmg= | |min_dmg= 25 | ||
|max_dmg= | |max_dmg= 81 | ||
|min_acc= | |min_acc= 46 | ||
|max_acc= | |max_acc= 105 | ||
|min_eva= | |min_eva= 101 | ||
|max_eva= | |max_eva= 214 | ||
|min_rof= | |min_rof= 56 | ||
|max_rof= | |max_rof= 115 | ||
|ana1_max_hp= 277 | |||
|ana2_max_hp= 415 | |||
|ana3_max_hp= 553 | |||
|ana4_max_hp= 691 | |||
|ana1_max_dmg= {{{max_dmg}}} | |||
|ana2_max_dmg= {{{max_dmg}}} | |||
|ana3_max_dmg= {{{max_dmg}}} | |||
|ana4_max_dmg= {{{max_dmg}}} | |||
|ana1_max_acc= {{{max_acc}}} | |||
|ana2_max_acc= {{{max_acc}}} | |||
|ana3_max_acc= {{{max_acc}}} | |||
|ana4_max_acc= {{{max_acc}}} | |||
|ana1_max_eva= {{{max_eva}}} | |||
|ana2_max_eva= {{{max_eva}}} | |||
|ana3_max_eva= {{{max_eva}}} | |||
|ana4_max_eva= {{{max_eva}}} | |||
|ana1_max_rof= {{{max_rof}}} | |||
|ana2_max_rof= {{{max_rof}}} | |||
|ana3_max_rof= {{{max_rof}}} | |||
|ana4_max_rof= {{{max_rof}}} | |||
|ana1_max_rof= | |||
|ana2_max_rof= | |||
|ana3_max_rof= | |||
|ana4_max_rof= | |||
|ana1_desc= Dummylink expansion, HP increase. | |ana1_desc= Dummylink expansion, HP increase. | ||
| Line 60: | Line 63: | ||
|initialRarity=1 | |initialRarity=1 | ||
<gallery> | |dev_dummy_links=1 | ||
|encounter= Can appear on multiple Capture Operations, 100% chance to capture. | |||
|gallery=<gallery> | |||
File:Scout.png | |||
</gallery> | </gallery> | ||
}} | }} | ||
Latest revision as of 13:42, 19 September 2023
| Scout | Assimilated |
| Information | |
|---|---|
| Full name | Scout |
| Affiliation | Sangvis Ferri |
| Voice actor | N/A |
| Artist | ??? |
| Initial Rarity | 1 |
| Tags | Unarmored, Machine, Melee |
| Released on | CN (), TW (), KR (), EN |
| View page template | |
Despite being tagged as 'Melee', Scouts actually has a fair attack range similar to Vespid units. Scouts are agile hovering fliers of SF origin, they boast a relatively high evasion but lower HP. While their damage is not formidable, they are capable of debuffing enemy targets when developed further.
How to obtain
ASSIMILATION Can appear on multiple Capture Operations, 100% chance to capture.
REWARD Not obtained as a reward
Stats
Skills
In-game description
Sangvis Ferri's low-spec combat mech. It has mediocre combat capabilities but is highly mobile and good at concealment. Often used in frontline reconnaissance.

