Reverse Collapse: F

| “ | In the near future, the world is polluted by Collapse particles. The war between the Antarctic Union and the URNC rages on, upsetting the bipolar world order once more. Humanity nears extinction, and contamination threatens to devour everything. But survivors have discovered a taboo that shouldn't exist, a Fake God and its strange spacetimes. To find a hope for mankind's survival, the Blessed Ones must enter these strange and dangerous worlds, guns blazing.[1] | ” |
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逆向坍塌:F (tentatively Reverse Collapse: F and リコーラップス:F[2]) is an upcoming game by Sunborn's Mica Team on Unreal Engine 5[3] (the studio's previous games all used Unity)[2], announced during the Girls' Frontline 10th Anniversary concert on 2 May 2026. It will be a four-players Player-versus-Environment Third-Person Shooter[4] and is expected in 2028[1] for Android, iOS, PlayStation 5, Xbox Series X|S and PC.[5] It is the first Sunborn game expected on game consoles.
The game will take place 50 to 80 years after Girls' Frontline: Blue Butterfly Contract, which implies it takes place during the Second Antarctic War.[6] Yuzhong has also defined the era of the Girls' Frontline series as spanning from 2054 to 2076, while the Reverse Collapse series spans from 2092 to 2112. Players take part in the last expedition sent by mankind into the strange spaces of the goddess, and fight the corrupted remnants of previous expeditions.[2]
According to Yuzhong, the game has a budget of over 500 million RMB (equivalent to over 73 million USD or about 62.5 million EUR for the time).[7][8] Yuzhong explained that Sunborn previously focused on strategy games because they lacked the team size and skills to tackle shooters, but had been wanting to make shooting games for a long time[7] and intend to offer both strategy and shooting games to their players.[7][8] Yuzhong has compared the core gameplay to Helldivers 2,[2] which Yuzhong plays himself, alongside Counter-Strike and Warhammer 40,000: Darktide. When confronted about the fact that anime shooters tend to not perform well, Yuzhong argues that Sunborn never selects projects based on market benchmarks.[7]
The project is built on the members of Hecate team, who are developers specialized in shooters, and the experience accumulated since work started on Girls' Frontline: Fire Control in 2023.[7][8] Yuzhong hasn't given consistent dates for the start of the project, in different interviews he said that it started at the end of 2024,[7] the middle of 2024,[8] or June 2024.[6] The story is expected to be "player-driven", with the actions of players at scale influencing the immediate narrative direction (although not the long-term plot), and involve three competing factions a player can join, with Helldivers 2 used as an example.[7][8] Maps will be randomized and include battles against giant bosses. The art and graphical pipeline developed for Girls' Frontline 2: Exilium, which produces a "Physically Based Rendering + Non-Photorealistic Rendering" result, will be reused[8] by artists who had previously be working in Exilium's dev team.[9] Girls' Frontline: Blue Butterfly Contract is intended to gather a player base for two years before the arrival of Reverse Collapse: F, though Yuzhong considers the two games to be relying on different IPs with different appeals. The Reverse Collapse IP was chosen instead of Girls' Frontline as it is less constrained by its setting. Blue Butterfly Contract will be a light-hearted and medium-scale production harmonizing with the more serious and large-scale Reverse Collapse: F.[7] Character classes in Reverse Collapse: F will have a deeper impact on gameplay than characters in Blue Butterfly Contract,[9] and certain characters more suited to the looser controls of mobile platforms.[2]
The game was estimated to be below 30% completion at the time of the announcement.[2] Yuzhong has expressed interest in making beta tests and final release date simultaneous for all regions,[9] and acknowledged the challenge of making a multi-platform Unreal Engine 5 game run properly on mobile platforms.[2]
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Promo art
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Social media icon
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Teaser promotional stills
Links
References
- ↑ 1.0 1.1 Bilibili PV
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 4Gamer interview May 2026
- ↑ Weibo post
- ↑ Conference announcement, as reported on Tieba [1] [2]
- ↑ Taptap page
- ↑ 6.0 6.1 Inven 2026 interview
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Gamecore interview
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 Youxiputao interview
- ↑ 9.0 9.1 9.2 This Is Game interview
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