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Back to the Source

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Clockwise from top: William, Kalina, Griffin Lyons, Mikhail Tsvigun, RO635, UMP45, Rudolf von Oberstein, General Carter, Morridow, Dandelion. The Commander is at the center.

溯源回归, tentatively translated Back to the Source, was an exposition held by Sunborn at CADPA's Video Game Museum of China in Shanghai from 17 to 18 and 20 to 24 May 2025, to celebrate the 9th anniversary of Girls' Frontline.[1]

The expo was meant to coincide with the 20 May release of the Steam version of the game, which had been offline in China since 31 December 2024, but the release was delayed.

Content

The content of the expo was widely shared by visitors in pictures and videos on Weibo and Bilibili.

In the main hall of the building, visitors were guided into the exposition by cardboard cutouts of AR Team and Squad 404, as well as a life-statue of AR HK416HK416HK416 "Black Cat's Gift". A sign advertised the release date of the Steam version of the game. Merchandising articles could be purchased in the lobby, visitors who had collected six stamps in the expo could enter a raffle to win merch. Entering the exposition area, visitors passed by cardboard cutouts of characters from Girls' Frontline, Project Neural Cloud and Girls' Frontline 2: Exilium and a statue of AR OTs-14OTs-14OTs-14 "Sangria Succulent" (already seen at previous live events), surrounding a text introduction to the expo and opening words by Yuzhong. Visitors could press a button to play one of the game start voice lines.

The expo was divided into three areas, titled "Welcome Back to Griffin" (欢迎回到格里芬), "Ode to Dolls" (人形赞歌) and "Memories and Coffee" (回忆与咖啡).

Welcome Back to Griffin

Visitors were introduced to the factions of the game, Griffin & Kryuger, Sangvis Ferri, the KCCO, Paradeus, AR Team, Squad 404, and Task Force DEFY. Angelia also received her dedicated introduction. Visitors decorated some of the cutouts with Christmas hats in reference to a community meme. Other characters were presented as a group: Kryuger, Witkin, the Earl, Persica, Nele, K, J and William. The portrait used for William is notable as it was a never-before-seen illustration for this character.

A long wall displayed a chronology of the events of the game, starting with the Butterfly Incident in 2061 up to the end of the Battle of Frankfurt on 30 November 2064. Over the six days of the expo, visitors applied memento stickers over this wall, mostly covering the later part.

Another wall depicted the Factory Menu. Visitors could press a button next to a screen to play the obtention sequence of a random Doll on a screen above.

The room also contained a table presenting military paraphernalia and wall-mounted replicas of various weapons. Besides the table was the reproduction of a Griffin & Kryuger commander uniform.

On another table, magnet versions of various Dolls could be attached to a metal wall representing the Formation Menu.

Ode to Dolls

This area contained various scenes made from cardboard cutouts: a three-dimensional representation of map 1-2, the key art from The Summer Garden of Forking Paths, the first encounter of Amaris and Aliana's in Eclipses & Saros, and an assemblage of Task Force DEFY's suit costumes damaged art. Two more sets were heavily decorated with flowers, one presented as a wedding with a screen displaying the Oath scene of a Doll of the visitor's choice, and the battle between M4A1 and Isomer Black in Shattered Connexion. The walls of each scene presented various concept-arts from the artbooks, as well as some exclusive production documents.

A weapon rack contained UMP45, M4A1 and QBZ-95 replicas that visitors could manipulate.

Memories and Coffee

A rest area reproducing RF SpringfieldSpringfieldSpringfield's café presented the content of the upcoming Frankfurt Battle Report box, a wall of 20 Figures and the prototype of three upcoming figures: PA-15 by AniGame, Klukai by Animester and Florence by Magi Arts. At the bar stand, vinyls from Mankind Is No longer Solitary and episodes from Chibi Dolls Theater were played, and a folder containing a complete collection of trading cards and the first volume of Girls' Frontline: Doll's Song were presented. The area also included a statue of AR K2K2K2 "Before the Dawn". Artist:LIN+ held shikishi signing events there.[2]

The area also contained statues of SOP-II Jr. and Yuzhong's chibi avatar. A wall presented various pieces of merchandising and concept-art from Girls' Frontline and Codename: Bakery Girl, as well as the third, yet unreleased artbook. An area was dedicated to fan-content, with a screen showing fan animations, pictures of Sunborn's development team and past live events, and a table with miscellaneous items made by fans, representing Sunborn's history or referencing community jokes.

Near the exit was a wall with 32 containers assigned to the portait of a Doll, visitors were invited to deposit a cutout of a Strawberry Custard Cheesecake into the container of their favorite Doll. Visitors could also write down some words on a sticky note and add it to the final wall of the expo.

Transcripts

"I can't sleep yet, I still have work to do..."

This article still needs to be completed with this content: Timeline transcriptions.
You can help us by contributing.

Introduction

九年前,一款以“枪械与少女”为核心的游戏––《少女前线》出现在玩家的视野之中。在这款游戏里玩家被赋予了全新的身份––指挥官,随着AR小队在敌军重围中突围成功,一段波澜壮阔的故事由此展开。

自2016年起,《少女前线》推出了40余个剧情活动 430多位人性鲜明的战术人形。从战役指挥到情感联結,指挥官在一次次行动中与人形建立起独一无二的羁绊,《少女前线》的世界观也在时光中不断延展、丰宣、成熟。

本次“溯源回归––《少女前线》九周年纪念展”藉由对游戏九年间的历程回顾展开主题,并呈现为“欢迎回到格里芬”、“人形赞歌”和“回忆与咖啡”三个展区。这些展品见证了《少女前线》开发团队的梦想、创意与远见。展览邀请参观者体验与《少女前线》初见时的种种情绪,并对平日居于幕后的创作故事一探究竟。

在玩家的游玩与二次创作过程中,《少女前线》被持续赋予新的意义。开发者和玩家们的奇思妙想在游戏内外交汇共鸣, 既体现了《少女前线》的魅力所在,也显示了其作为一款游戏的快乐之源。

Message from Yuzhong

一夜惊醒,看着日历已经进入五月,我寻思恐怕《少女前线》已经上线……九年了。
在这九年里,我们共同经历了无数的战斗、挑战和欢笑。今天,我们不仅回顾那些难忘的瞬间, 更要走进承载着无数回忆与故事的––––《少女前线》博物馆,感受那份属于我们的独特情怀。
记得初次踏入这片战场,我们被那些战术人形们所吸引, 她们不仅拥有美丽的外表, 更有着不屈的意志和坚定的信念。 她们与我们并肩作战,一起成长,成为了我们心中不可磨灭的印记。如今,在博物馆中,这些英勇的少女们以另一种形 式与我们重逢,她们的故事、她们的武器,她们的战斗场景,都被精心地保存和展示,让我们得以再次回味那段激情燃 烧的岁月。
九年里,我们见证了《少女前线》的不断成长与变化。每一次更新,每一次活动,都凝聚了开发团队的辛勤付出和对游戏 的热爱。而博物馆,正是这些努力与热爱的结晶,它记录了游戏的发展历程,展现了我们的共同记忆。在这里,我们不仅 可以欣赏到游戏内的珍贵物品和场景,还能深入了解游戏背后的故事和制作过程。
感谢每一位指挥官的陪伴与支持,是你们让《少女前线》充满了生机与活力。无论是在战场上并肩作战,还是在论坛上 交流心得,亦或是在博物馆中静静回味,你们都是这个大家庭不可或缺的一部分。你们的每一次反馈, 每一次建议,都 推动着游戏的进步与完善。
最后,愿每一位指提官都能在《少女前线》的世界里找到属于自己的快乐与激情。感谢大家的陪伴,让我们起期待下 一个九年!
羽中敬上

Main Story Timeline

1905: 未知生命遗迹被发现,人类对其展开研究并第一次接触到坍塌与逆向坍塌技术。

2030: 七名中学生误闯北兰岛封锁区域后失联。随后由于救援行动发生意外引发连锁事件,导致“坍塌液”全面泄露,对外界造成了空前的破坏,大量的生存空间被污染,后称“北兰岛事件”。此后,环境日益恶化,人类生存面临威胁。为争夺生存资源,全世界各方之间矛盾不断激化,世界秩序日渐坍塌。同时期,人工智能和机器人技术正式成为公开研究课题并逐步发展。

2045: 全球范围战争爆发。战争期间铁血工业制造公司(简称 “铁血工造” )凭借精良的军品服务,积累了大量的资金和市场口碑。战争后的世界变得更加满目疮病,由于政府和组织概念的淡化,和人类对于污染区域的开采和居住需求,私营军事承包高 (PMC) 大重出现。

2046: I.O.P战术人形制造公司正式成立。

2053: “爵士”格里芬邀请退伍军人克鲁格共同创立了格里芬私人安全承包公司 (G&K) ,开展军事安保业务。

2054: 第一代战术人形诞生

蝴蝶行动 (铁血工造): 安全局派遗部队前往铁血工造回收莱柯以及其研究成果,不料其中被军方安插了人形UMP40和UMP45。撒退时,UMP40开启第61呈协议,启动了铁血工造的安保系统,致使安全局部队人形陷入混乱,人类特工很快全部阵亡。 随后,AI伊莱莎控制了铁血工造总部工厂,发动AT叛乱。…… “我们两个只有一人能走出这里。”同样在这一天,UMP45亲手杀死了UMP40。

EP00 种子 (S09区): 帕斯卡派遣AR小队潜入S09区回收莱柯生前使用过的资料。不料陷入埋伏,AR小队失联。

Regarding Erma and RPK-16

机密档案

【错购之泉】

在艾尔玛“拒绝成为类”背所,、制作组如何安排她的性格成长曲线? RPK-16有句名台词,即“安洁,我想成为人类”,作为玩家该如何理解艾尔玛和RPK-16这两句话?

羽中: 一万个读者心中有一万个哈姆雷特,而人形也有着自己的目标和意志。艾尔玛这名角色很好地告诉了大家,人形也可以为自己的身份而自豪。正是有着不同想法的人形,才能构造出一个真实可信有着万般变化的世界,我起这也许就是少前故事的撤力吧。

Conclusion

从S09区青汲的新人指挥官出发,我们我们曾共同经历过许多战斗––
在铁血的攻势中营救失散的AR小队;
在军方围攻中引爆坍缩弹,撕开包围网;
从潜艇基地的浓雾中打捞蝴蝶振翅的真相;
在阿佛那斯的血色黎明,用铁腕指引和希望;
于法兰克福孤立无援的时刻,迎着暴力与鲜血逆流而上;

九年间,理想主义者的血漫透了每一页作战日志。
当您站在这里凝视昔日的弹痕,回溯那些与人形共度的雪夜、
争执不下的战术方案、在宿舎偷烤松饼的焦香、以及阵亡名单上灰障的编号……
它们早已超越了游戏的边界,成为比钢铁更坚韧的畔绊。

展览终有尽时,但只要人形和指挥官在,格里芬就不会消亡。
明天太阳升起时,会有新的火种坠落。
而我们将如过去3287个清晨一样,重新启程一一
更新世界的锋芒!

References