Hunter/Assimilated/skilldata: Difference between revisions
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Created page with "{| class=gf-table ! name | colspan=10 | Crimson Bullet of Devastation |- ! skilltype | colspan=10 | Combat |- ! icon | colspan=10 | Hunter1 |- ! text | colspan=10 | Passive: H..." |
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Exterminating Blood Shot | ||
|- | |- | ||
! skilltype | ! skilltype | ||
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|- | |- | ||
! text | ! text | ||
| colspan=10 | Passive: Hunter | | colspan=10 | Passive: Hunter makes auto-attacks with both guns, dealing 2 instances of 0.5x damage to her target. <br> | ||
Active: For ($dur_value) seconds, she attacks the enemy unit with the highest HP, dealing ($dam_value)x damage per shot. While the skill is active, each consecutive hit does an additional ($dam2_value)% damage over the previous one, stacking up to 15 times. If there are any targets present who are being affected by Binding Shot, she prioritizes them instead. | |||
|- | |- | ||
! initial | ! initial | ||
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|- | |- | ||
! dam_value | ! dam_value | ||
| | | 0.55 || 0.57 || 0.58 || 0.6 || 0.62 || 0.63 || 0.65 || 0.67 || 0.68 || 0.7 | ||
|- | |||
! dam_value_4 | |||
| 0.6 || 0.62 || 0.64 || 0.67 || 0.69 || 0.71 || 0.73 || 0.76 || 0.78 || 0.8 | |||
|- | |- | ||
! dam2_value | ! dam2_value | ||
| 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 | | 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 | ||
|- | |||
! dam2_value_4 | |||
| 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17|| 18 | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 20:54, 19 February 2025
| name | Exterminating Blood Shot | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| skilltype | Combat | |||||||||
| icon | Hunter1 | |||||||||
| text | Passive: Hunter makes auto-attacks with both guns, dealing 2 instances of 0.5x damage to her target. Active: For ($dur_value) seconds, she attacks the enemy unit with the highest HP, dealing ($dam_value)x damage per shot. While the skill is active, each consecutive hit does an additional ($dam2_value)% damage over the previous one, stacking up to 15 times. If there are any targets present who are being affected by Binding Shot, she prioritizes them instead. | |||||||||
| initial | 6 | |||||||||
| cooldown | 15.0 | 14.7 | 14.3 | 14.0 | 13.7 | 13.3 | 13.0 | 12.7 | 12.3 | 12.0 |
| dur_value | 4.0 | 4.2 | 4.4 | 4.7 | 4.9 | 5.1 | 5.3 | 5.6 | 5.8 | 6.0 |
| dam_value | 0.55 | 0.57 | 0.58 | 0.6 | 0.62 | 0.63 | 0.65 | 0.67 | 0.68 | 0.7 |
| dam_value_4 | 0.6 | 0.62 | 0.64 | 0.67 | 0.69 | 0.71 | 0.73 | 0.76 | 0.78 | 0.8 |
| dam2_value | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| dam2_value_4 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
