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Gin/skilldata: Difference between revisions

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Added Arma Inscripta 1 and 2 upgrades, and changed color to conform with template.
 
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| colspan=10 | Gin's Normal Attacks will <span style="color:#00FF00">Heal</span> the ally unit with the lowest HP percentage by ($percent)% of his Hashrate, boosting their <span style="color:#00FF00">DEF</span> for 3 seconds.
| colspan=10 | Gin's Normal Attacks will {{Color|PNCGreen|Heal}} the ally unit with the lowest HP percentage by ($percent)% of his Hashrate, boosting their {{Color|PNCGreen|DEF}} for 3 seconds.<hr>
{{Color|PNCOrange|[Arma Inscripta I]}}: Normal attacks can target self and have a 50% chance to increase own Attack Speed by 30% for 4 seconds.<hr>
{{Color|PNCOrange|[Arma Inscripta II]}}: The multiplier of normal attack healing is increased by 15%. This effect is increased to 35% when the target is below 50% HP.
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Latest revision as of 02:40, 9 February 2026

name Cloudtop Mix
icon gin_passive
text Gin's Normal Attacks will Heal the ally unit with the lowest HP percentage by ($percent)% of his Hashrate, boosting their DEF for 3 seconds.
[Arma Inscripta I]: Normal attacks can target self and have a 50% chance to increase own Attack Speed by 30% for 4 seconds.

[Arma Inscripta II]: The multiplier of normal attack healing is increased by 15%. This effect is increased to 35% when the target is below 50% HP.

percent 50 54 58 62 67 73 79 85 92.5 100