Gin/skilldata: Difference between revisions
< Gin
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Added Arma Inscripta 1 and 2 upgrades, and changed color to conform with template. |
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| colspan=10 | Gin's Normal Attacks will | | colspan=10 | Gin's Normal Attacks will {{Color|PNCGreen|Heal}} the ally unit with the lowest HP percentage by ($percent)% of his Hashrate, boosting their {{Color|PNCGreen|DEF}} for 3 seconds.<hr> | ||
{{Color|PNCOrange|[Arma Inscripta I]}}: Normal attacks can target self and have a 50% chance to increase own Attack Speed by 30% for 4 seconds.<hr> | |||
{{Color|PNCOrange|[Arma Inscripta II]}}: The multiplier of normal attack healing is increased by 15%. This effect is increased to 35% when the target is below 50% HP. | |||
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! percent | ! percent | ||
Latest revision as of 02:40, 9 February 2026
| name | Cloudtop Mix | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | gin_passive | |||||||||
| text | Gin's Normal Attacks will Heal the ally unit with the lowest HP percentage by ($percent)% of his Hashrate, boosting their DEF for 3 seconds. [Arma Inscripta I]: Normal attacks can target self and have a 50% chance to increase own Attack Speed by 30% for 4 seconds. [Arma Inscripta II]: The multiplier of normal attack healing is increased by 15%. This effect is increased to 35% when the target is below 50% HP. | |||||||||
| percent | 50 | 54 | 58 | 62 | 67 | 73 | 79 | 85 | 92.5 | 100 |
