Type 100/skilldata: Difference between revisions
< Type 100
HellScythe42 (talk | contribs) mNo edit summary |
No edit summary |
||
| Line 10: | Line 10: | ||
|- | |- | ||
! cooldown | ! cooldown | ||
| 20 || | | 20 || 19 || ? || ? || ? || ? || ? || ? || ? || 16 | ||
|- | |- | ||
! shield_value | ! shield_value | ||
| 15 || | | 15 || 18 || ? || ? || ? || ? || ? || ? || ? || 45 | ||
|- | |- | ||
! evasion_value | ! evasion_value | ||
| 30 || | | 30 || 34 || ? || ? || ? || ? || ? || ? || ? || 65 | ||
|- | |- | ||
! damage_value | ! damage_value | ||
| 40|| | | 40|| 45 || ? || ? || ? || ? || ? || ? || ? || 85 | ||
|- | |- | ||
! time_value | ! time_value | ||
Revision as of 04:30, 3 August 2018
| icon | shield | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| text | Deploys a shield which absorbs ($shield_value) damage for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value)% for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value)% for ($time_value) seconds instead. | |||||||||
| initial | 8 | |||||||||
| cooldown | 20 | 19 | ? | ? | ? | ? | ? | ? | ? | 16 |
| shield_value | 15 | 18 | ? | ? | ? | ? | ? | ? | ? | 45 |
| evasion_value | 30 | 34 | ? | ? | ? | ? | ? | ? | ? | 65 |
| damage_value | 40 | 45 | ? | ? | ? | ? | ? | ? | ? | 85 |
| time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
