Papasha
| Papasha | Story | Profile | Quotes |
| Character | |
|---|---|
| Full name | Papasha |
| Affiliation | POL-03 Security Management Department |
| Body type | SSD-62G |
| Signature Weapon | PPSh-41 |
| Gameplay | |
| Rarity | ██ Elite |
| Role | |
| Specialty | Single Target Burst / Summon |
| Weapon Type | SMG |
| Imprint Boost | Svarog |
| Affinities | |
| Weaknesses | |
| Personality | |
| Covenant | CN, EN |
| Meta information | |
| Released on | CN (波波沙) (2024-8), EN (2024-12), TW (波波沙) (2024-12), KR (파파샤) (2024-12), JP (ペーペーシャ) (2024-12) |
| Voiced by | Uesaka Sumire (JP) 潘丹妮 (CN) Kwon Daye (KR) |
| Artist | Unknown |
| View page template | |
Papasha is a playable character in the game Girls' Frontline 2: Exilium.
- For the corresponding character in Girls' Frontline, see PPSh-41.
How to obtain
Skills
Slots
Blossom |
Blossom |
Blossom |
Stem |
Stem |
Root |
Imagoforms
Only the first trait and Imago Factors cost are unique to this Doll.
| Core Level | Imago Factors | Trait |
|---|---|---|
| 1 | Damage dealt by this unit's Physical Summons is increased by 8%. | |
| 10 | Physical and phase damage taken is reduced by 5%. | |
| 20 | Physical damage dealt is increased by 5%. | |
| 30 | Damage dealt to enemy targets in Stability Break is increased by 10%. | |
| 45 | Attack is increased by 8%. | |
| 60 | Damage dealt by attacks that only hit 1 enemy unit is increased by 12%. |
Neural Helix
| Starting Node | Enhancement Node | Enhancement Node (Level 20) | Evolved Nodes (Level 20) | Enhancement Node (Level 25) | Enhancement Node (Level 30) | Evolved Nodes (Level 30) | Enhancement Node (Level 35) | Enhancement Node (Level 40) | Evolved Nodes (Level 40) | Final Node | Expansion Node |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Gain Cover protection when stability index is greater than 0. | Attack +37.0 Defense +22.0 |
Health +80.0 Attack Boost +5.0% |
Fixed Key - Glory With Us: When using the active skill Honor Guard to attack a Large Target, increases damage dealt by 20%. The stability damage of the City Warden's active skill Counter Terrorism Support is increased by 2 points. | Attack +45.0 Defense +30.0 |
Health +110.0 Attack Boost +5.0% |
Fixed Key - Unwavering Conviction: The City Warden is unable to move independently, but its attack is increased by 10%. | Attack +53.0 Defense +40.0 |
Attack +61.0 Health +143.0 |
Fixed Key - I'll Learn It: At the start of the turn, if Papasha has less than or equal to 1 buff that can be cleansed, she gains 1 random buff that can be cleansed for 1 turn. | Common Key - Brilliant Medal: Attack Boost +5.0% Increases damage dealt by allied units' support skills (excluding self) by 10%. Can trigger at most once per turn. |
Expansion Key - Unbreakable Walls: Damage dealt by the City Warden is increased by 50%. When the City Warden is on the battlefield, damage dealt by all allied physical summons is increased by 30%. At the end of the action, gains Damage Reduction IIIEffect description missing from page "GFL2 Status Effects". for 1 turn. Confectance cost of the active skill Joint Breakthrough is reduced by 3 points. When the skill is cast, the City Warden gains 2 stacks of SteelforgedDamage taken is reduced by 50%. Upon taking damage remove 1 stack of this effect. Maximum of 2 stacks. Considered a defense debuff'"`UNIQ--ref-0000001E-QINU`"'.. |
| Fixed Key - Vow to Defend: When the City Warden is undergoing Self-RepairWhen the City Warden takes lethal damage, it gains this effect. Becomes immune to all damage and fixed damage, and cannot act or be attacked. When the effect duration ends, remove all debuffs and restores all of its HP and stability index., Papasha's damage dealt is increased by 20%. | Fixed Key - Final Assault: When the active skill Joint Breakthrough deals damage, if there are no enemy units within 3 tiles around the City Warden, damage dealt is increased by 10%. | Fixed Key - Strength in Unity: At the start of the turn, the unit with the lower attack between the user and the City Warden gains Accolade's BrillianceIncreases attack by 10%. This buff cannot be cleansed. for 1 turn. |
Preferred Gifts
Loves
Exhibition Hall Ticket
Hot Spring Vacation Voucher
Concert Ticket
Museum Souvenir
Theater Discount Coupon
Camping Gear
Ceramic Doll
Cookie Cutter
Favors
Gaming Console
New Communication Terminal
Camera
Tablet Computer
VR Glasses
Digital Drawing Tablet
E-Reader
Noise-Canceling Headphones
Likes
Heavy Metal Necklace
Melancholy Earrings
Themed Bracelet
Colorful Hair Accessories
Metal-Framed Glasses
Straw Woven Bracelet
Strategies
Papasha's gimmick is the City Warden, an Aegis Deadeye summoned at the start of the stage with the same colors as her construction mech from Girls' Frontline, the fact she is used much often in Platoon against a boss is the reason to build her. Her best in slot gun is her Svarog.
Weapon Background
Official Character Description
A warm-hearted Doll who doesn't know how to say "no", she has become a versatile helper through self-study in order to better handle any request. She is willing to give everything to protect everyone. When you encounter difficulties, feel free to rely on herーno matter what it is, Papasha will make it happen!
Lore / Story involvement
Papasha is featured in the following:
Outfits
- Outfit - Earnest Defense: Default costume.
Gallery
Main artworks
Primary in-game artworks. For information on how to obtain certain costumes, see Costume Index.
-
Full artwork, “Earnest Defense” outfit.
-
In-game 3D Model.
Other artworks
-
Story portraits.
-
Character sheet of Papasha.
-
Skill overview.
-
Main menu background.
-
Official emotes.
-
Scope attachment Chibi.
-
Zucchero's Cat Café event.
Trivia
- “Papasha” (“Father”) is a Russian nickname for the PPSh-41 submachine gun, based on a reading of the three Cyrillic letters of its designation.[1]
- Unlike Mosin-Nagant, Papasha can't handle strong vodka drinks.[2]
References
- ↑ Armystandard.ru
- ↑ Girls' Frontline 2: Exilium, Zucchero Cat Café (Chiral Redundancy):
Actually... That's also because of Leader. When we were in PubSec, there was an occasion when we teamed up to resolve a tricky dispute. After knocking off, Leader suggested that we go celebrate. At the bar, she ordered two "Moscow Mules"—basically, a very strong vodka-based cocktail. She downed her drink in one gulp as she complained... and I couldn't help but stare at her sheer aura. After that, she pushed the other glass in front of me. The drink was way too strong for me and it left me coughing and spluttering after just one mouthful. She laughed and then got me an Almond Cream instead. While having dessert in an alcoholic establishment was kind of childish, the taste was... unforgettable.
| Girls' Frontline 2: Exilium Dolls List |
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