Vector (GFL2)/skill5data
| name | Perception Block | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_VectorSSR_Passive_4 | |||||||||
| text | Immune to negative effects inflicted by Burn tiles. Before dealing Burn damage, if the target has OverburnUpon gaining this effect and at the end of this unit's action, this unit and all allied units within a 1 tile centered on this unit take fixed damage equal to 10% of the applier's attack. Considered a Burn debuff., inflicts Overheat CombustionBurn damage taken is increased by 30%. Upon gaining this effect and at the start of this unit's action, this unit and all allied units within a 3x3 area centered on this unit take fixed damage equal to 20% of the applier's attack. Considered a Burn debuff. for 2 turns. At the start of the battle, increases the number of all Support Attacks dealing Burn damage by 1. At the start of the turn, if Confectance Index is at maximum, Vector consumes all points of Confectance Index to increase attack by 10% until the end of the round.
Fortification Segment 01: Overheat CombustionBurn damage taken is increased by 30%. Upon gaining this effect and at the start of this unit's action, this unit and all allied units within a 3x3 area centered on this unit take fixed damage equal to 20% of the applier's attack. Considered a Burn debuff. gains new effects: Burn damage taken is increased by 30%, fixed damage area is increased to 3x3. The number of all Support Attacks dealing Burn damage is increased by 1. Fortification Segment 05: Overheat CombustionBurn damage taken is increased by 30%. Upon gaining this effect and at the start of this unit's action, this unit and all allied units within a 3x3 area centered on this unit take fixed damage equal to 20% of the applier's attack. Considered a Burn debuff. gains new effects: At the end of the action, generates IncinerationInflicts Burn weakness to enemy units within the area. Inflicts OverburnEffect description missing from page "GFL2 Status Effects". and Conflagration'"`UNIQ--item-7--QINU`"' to enemy units that remain within the area at the end of their action, lasting 2 turns. Considered a Burn tile. tiles within 1 tile; fixed damage multiplier is increased by 10%. | |||||||||
