Ranking of this Doll's specs relative to other Dolls of the same type.Ranking of this Doll's specs relative to every other Doll.
Affects assault rifles
Increases damage by 12%
Increases evasion by 10%
name
Smoke Grenade
icon
Smoke
text
Launch a smoke grenade that decreases the enemies' rate of fire by ($rof_value)% and movement speed by ($movespeed_value)% within a radius of 2.5 units for ($time_value) seconds.
Ranking of this Doll's specs relative to other Dolls of the same type.Ranking of this Doll's specs relative to every other Doll.
Affects assault rifles
Increases damage by 15%
Increases evasion by 15%
name
Smoke Grenade
icon
Smoke
text
Throw a smoke grenade that reduces the enemy's rate of fire by ($rof_value)% and movement speed by ($movespeed_value)% within a radius of 2.5 for ($time_value) seconds. Enemies hit by a smoke grenade gain a stack of Weakness every second. Each stack inflicts 8% vulnerability and reduces armor and evasion by 8%, stacking up to 6 times.
Ranking of this Doll's specs relative to other Dolls of the same type.Ranking of this Doll's specs relative to every other Doll.
Affects assault rifles
Increases damage by 15%
Increases evasion by 15%
name
Smoke Grenade
icon
Smoke
text
Throw a smoke grenade that reduces the enemy's rate of fire by ($rof_value)% and movement speed by ($movespeed_value)% within a radius of 2.5 for ($time_value) seconds. Enemies hit by a smoke grenade gain a stack of Weakness every second. Each stack inflicts 8% vulnerability and reduces armor and evasion by 8%, stacking up to 6 times.
initial
1
cooldown
20
19.6
19.1
18.7
18.2
17.8
17.3
16.9
16.4
16
rof_value
20
22
24
25
27
29
31
32
34
36
movespeed_value
30
32
34
37
39
41
43
46
48
50
time_value
2.5
2.7
2.8
3
3.2
3.3
3.5
3.7
3.8
4
name
Weakness Exposed
icon
MP41Mod
text
Scan all present enemies every 3 seconds. Enemies gain a stack of Weakness for every kind of stat debuff on them, lasting throughout the battle (stat debuffs inflicted by Weakness do not count toward the scan). If an enemy reaches 6 stacks of Weakness, the scan also inflicts an additional ($vulnerability)% vulnerability on them, lasting 9 seconds (only triggered once on each enemy).
Ranking of this Doll's specs relative to other Dolls of the same type.Ranking of this Doll's specs relative to every other Doll.
Affects assault rifles
Increases damage by 15%
Increases evasion by 15%
name
Smoke Grenade
icon
Smoke
text
Throw a smoke grenade that reduces the enemy's rate of fire by ($rof_value)% and movement speed by ($movespeed_value)% within a radius of 2.5 for ($time_value) seconds. Enemies hit by a smoke grenade gain a stack of Weakness every second. Each stack inflicts 8% vulnerability and reduces armor and evasion by 8%, stacking up to 6 times.
initial
1
cooldown
20
19.6
19.1
18.7
18.2
17.8
17.3
16.9
16.4
16
rof_value
20
22
24
25
27
29
31
32
34
36
movespeed_value
30
32
34
37
39
41
43
46
48
50
time_value
2.5
2.7
2.8
3
3.2
3.3
3.5
3.7
3.8
4
name
Weakness Exposed
icon
MP41Mod
text
Scan all present enemies every 3 seconds. Enemies gain a stack of Weakness for every kind of stat debuff on them, lasting throughout the battle (stat debuffs inflicted by Weakness do not count toward the scan). If an enemy reaches 6 stacks of Weakness, the scan also inflicts an additional ($vulnerability)% vulnerability on them, lasting 9 seconds (only triggered once on each enemy).
The MP-41 (M.P. 41) submachine gun was developed by Hugo Schmeisser, son of the Louis Schmeisser who developed the first practical machine gun, the MP-18. At the time of development of MP-41, that is, in 1941, the company C.G.Haenel, at which Schmeisser was chief designer, manufactured MP-40 submachine guns for German army. It is possible that Schmeisser decided to develop a submachine gun which was better suited for infantry use than the MP-40. For this reason, he combined the receiver, action and magazine of MP-40 with the wooden stock and selective-fire mechanism of MP-28. Haenel company produced more than few MP-41 submachine guns, which were mostly purchased by SS troops, which had their own supply chains. However, late in 1941 Erma company filed a patent infringement lawsuit against Haenel, and as a result, Haenel company was forced to close the production of MP-41. Only 26 700 guns of MP-41 pattern were made during the war, and most were issued to SS, SD and police troops.
The MP-41 (M.P. 41) submachine gun is blowback operated, selective-fire weapon which fires from open bolt. It uses bolt with telescoped return spring guide, borrowed from MP-40 along with receiver and magazine. The wooden stock and trigger unit with cross-bolt button fire mode selector were taken from MP-28.
In her Neural Upgrade artwork, MP41's gun is equipped with a ZG 1229 “Vampir”, an active infrared scope developed for Nazi Germany by C.G. Haenel and fielded by Nachtjäger units for their automatic weapons near the end of World War Two. The scope is made of three parts connected by cables: the scope proper, a conical lamp providing active IR illumination, and a battery-and-image processor unit which is much bulkier in reality than on the artwork. The mount for the lamp was placed above the sight originally, though there are examples of later retrofits mounted under the canon like in the game. The complete package, both cumbersome and fragile, weighed 15kg and was effective up to 100 meters.
Gallery
Main artworks
Primary in-game artworks. For information on how to obtain certain costumes, see Skin Catalogue.
Profile image
Full artwork
Full damaged artwork
Neural Upgrade profile image
Neural Upgrade full artwork
Neural Upgrade full damaged artwork
"Last Plunderer" full artwork
"Last Plunderer" full damaged artwork
"Shattered Pawn" full artwork
"Shattered Pawn" full damaged artwork
Other artworks
Official character sheet for MP41
Trivia
MP41's illustrations were reused for the NPC character Catherine. In-universe, they are the same rare Doll model.[1]