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Project Neural Convergence

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Revision as of 08:33, 22 January 2026 by 2600:4040:a62d:800:4c6c:ff0c:dffc:2afe (talk) (it's pretty obvious from the way The Stars My Destination speaks that it's Hubble)
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From a gloaming finale to daybreak's overture, we are truth seekers exiled in a virtual world.

Project Neural Convergence is a time limited event in Girls' Frontline 2: Exilium, presented as a collab event with Project Neural Cloud. It introduced Lewis as a playable character.

Run time

Title Period (start/end) Server Type Comment
虚境新始 2025-09-08 23:00 - 2025-09-30 00:59 (UTC)

CN Character Event [1]
Project Neural Convergence 2026-01-08 13:00 - 2026-01-28 22:59 (UTC)

EN Character Event

Overview

This event's farming tickets are Exiles' Footprints.

Minigame

A simplified implementation of the Xenomension Abyss game mode from Project Neural Cloud. Like PNC, it is an auto-chess game with rogue-like elements.

Each stage is composed of a string of battles which must be completed using a predetermined list of Dolls, to test the player's knowledge of each character. The five characters usable in this event are FlorenceFlorence , Lewis (PNC)Lewis , DaiyanDaiyan , JiangyuJiangyu and ClukayClukay . Each Doll has a basic attack called Auto Skill, two Algorithm Skills and five Base Layer Drive stats (physical attack, operand attack, HP, damage reduction and shield). Enemies include Twiner, Splasher, Entropic Evangelist, Hadal Attendant and Entropic Patience for regular enemies, and Antenora and Caina for bosses.

Each area is either a Conflict Zone or an Anomaly Area. Anomaly Areas differ from Conflict Zones because completing them will unlock a passive Protocol effect (unless the maximum number of Protocols is already reached) (unlike in PNC, all Protocols are beneficial). In stages with Battlefield Overload, the difficulty of combat increases as the stage progresses.

Unlike Exilium, combat occurs in real-time and the player doesn't directly command the Dolls. They move, attack and use their skills automatically. The only aspects the player control are the Dolls' starting position (NOTE: unlike in PNC, units of opposite factions don't body-block each others in this minigame), which Algorithm Skill to use for the current stage, and which Algorithm Skill to enhance for this stage (see next paragraph). Combat is lost if all Dolls are killed, and won if either all enemies are defeated or time runs out. Eliminating every enemy will grant more score and Professor experience than running time.

Professor experience accumulates during combat and unlocks Professor levels. At each new level, Doll stats increase, combat is paused, and the player is offered three Functions at random and must choose one to activate. Functions enhance the Algorithm Skill of one of the Dolls, and choosing a Function already owned will increase its level up to 5. Algorithm Skill effects change at Function levels 1, 3 and 5. A Doll can only have two types of Functions at once. When both Functions are maxed, the next enhancement will unlock the Doll's Arma Inscripta. After that, the Doll can be boosted further with Overclock Functions. Professor level only lasts for the current stage run.

Score is totaled after completing the stage or retiring and ranges from ranks D to SSS. The score achieved in each stage determines the rewards. Completing a stage grants Skill Pivots used to enhance the Auto Skill, Algorithm Skill and Base Layer Drive of the Dolls in the Neural Growth sub-menu.

Gift box

Located in LA-1-9. Directly to the right of the starting position, step on the tile with a small Lewis puppet near the two ad screens and confirm the prompt for an extra Access Permission.

Professor's Schedule

These daily commissions resets each day after 05:00 (UTC-4), there are three tasks to do and they differ after reset ranging from supply missions to combat simulations. Reward per task completed gives you 50 Quartz Sand as well as reaching 120 Diggcoins gives you a portrait titled Toy Designer.

Heroic Mode

Example of a player card with 100% Heroic Mode completion in the current event.

The high-difficulty Heroic Mode applies debuffs on player Dolls and buffs to enemies for all story and challenge mode stages in the event. There's no unlockable reward for completing this mode but the completion rate of Heroic Mode is publicly visible on the player's card.

New content

New T-Dolls

New Weapons

Event Shop

Name Purchasable Amount Cost per 1 ()
MG Skin - Data Warfare (x1) 1 2400
Weapon Attachment Skin - Data Warfare Muzzle (x1) 1 800
Weapon Attachment Skin - Data Warfare Bipod (x1) 1 800
Basic Info Core (x1) 6 600
Targeting Calibration Chip (x1) 6 500
Top Growth Data Pack (x1) 1 3000
Advanced Growth Data Pack (x1) 2 1500
Collapse Piece (x100) 6 200
Access Permission (x1) 3 300
Targeted Access Permission (x1) 3 300
Common Key - Indomitable Exile (x1) 1 1000
Common Key - Lead Toy Designer (x1) 1 200
Universal Chain Key (x6) 15 200
Special Gift - Lewis (x1) 20 100
Next-Generation Memory Stick (x1) 20 100
Precise Grade Attachment Supply Box (x1) 20 200
Transcription Conductor VI (x5) 6 300
Transcription Conductor V (x5) 6 250
Transcription Conductor IV (x5) 6 150
Transcription Conductor III (x5) 6 120
Transcription Conductor II (x5) 6 60
Transcription Conductor I (x5) 6 60
Sardis Gold (x12,000) 20 450
Combat Report (x5,000) 200
Analysis Blueprint (x5,000) 200

Story


While many Project Neural Cloud characters appear or are mentioned in the event, some use pseudonyms:

In LA-1-4, Chelsea and Cascadia are only mentioned through their model name. The same chapter makes a reference to the memorial to Tasha from the event Steel and Blossoms. In LA-1-6, Beelneith mentions a Doll capable of exploring Relics, in reference to Zion.